JUCE  v6.1.6 (6.0.8-1114)
JUCE API
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juce::OpenGLShaderProgram Member List

This is the complete list of members for juce::OpenGLShaderProgram, including all inherited members.

addFragmentShader(const String &shaderSourceCode)juce::OpenGLShaderProgram
addShader(const String &shaderSourceCode, GLenum shaderType)juce::OpenGLShaderProgram
addVertexShader(const String &shaderSourceCode)juce::OpenGLShaderProgram
contextjuce::OpenGLShaderProgramprivate
errorLogjuce::OpenGLShaderProgramprivate
getLanguageVersion()juce::OpenGLShaderProgramstatic
getLastError() const noexceptjuce::OpenGLShaderPrograminline
getProgramID() const noexceptjuce::OpenGLShaderProgram
getUniformIDFromName(const char *uniformName) const noexceptjuce::OpenGLShaderProgram
link() noexceptjuce::OpenGLShaderProgram
OpenGLShaderProgram(const OpenGLContext &) noexceptjuce::OpenGLShaderProgram
programIDjuce::OpenGLShaderProgrammutableprivate
release() noexceptjuce::OpenGLShaderProgram
setUniform(const char *uniformName, GLfloat value) noexceptjuce::OpenGLShaderProgram
setUniform(const char *uniformName, GLint value) noexceptjuce::OpenGLShaderProgram
setUniform(const char *uniformName, GLfloat x, GLfloat y) noexceptjuce::OpenGLShaderProgram
setUniform(const char *uniformName, GLfloat x, GLfloat y, GLfloat z) noexceptjuce::OpenGLShaderProgram
setUniform(const char *uniformName, GLfloat x, GLfloat y, GLfloat z, GLfloat w) noexceptjuce::OpenGLShaderProgram
setUniform(const char *uniformName, GLint x, GLint y, GLint z, GLint w) noexceptjuce::OpenGLShaderProgram
setUniform(const char *uniformName, const GLfloat *values, GLsizei numValues) noexceptjuce::OpenGLShaderProgram
setUniformMat2(const char *uniformName, const GLfloat *values, GLint count, GLboolean transpose) noexceptjuce::OpenGLShaderProgram
setUniformMat3(const char *uniformName, const GLfloat *values, GLint count, GLboolean transpose) noexceptjuce::OpenGLShaderProgram
setUniformMat4(const char *uniformName, const GLfloat *values, GLint count, GLboolean transpose) noexceptjuce::OpenGLShaderProgram
use() const noexceptjuce::OpenGLShaderProgram
~OpenGLShaderProgram() noexceptjuce::OpenGLShaderProgram