applyFilter(float *samples, int num, FilterState &fs) | juce::ResamplingAudioSource | private |
AudioSource()=default | juce::AudioSource | protected |
buffer | juce::ResamplingAudioSource | private |
bufferPos | juce::ResamplingAudioSource | private |
callbackLock | juce::ResamplingAudioSource | private |
coefficients | juce::ResamplingAudioSource | private |
createLowPass(double proportionalRate) | juce::ResamplingAudioSource | private |
destBuffers | juce::ResamplingAudioSource | private |
filterStates | juce::ResamplingAudioSource | private |
flushBuffers() | juce::ResamplingAudioSource | |
getNextAudioBlock(const AudioSourceChannelInfo &) override | juce::ResamplingAudioSource | virtual |
getResamplingRatio() const noexcept | juce::ResamplingAudioSource | inline |
input | juce::ResamplingAudioSource | private |
lastRatio | juce::ResamplingAudioSource | private |
numChannels | juce::ResamplingAudioSource | private |
prepareToPlay(int samplesPerBlockExpected, double sampleRate) override | juce::ResamplingAudioSource | virtual |
ratio | juce::ResamplingAudioSource | private |
ratioLock | juce::ResamplingAudioSource | private |
releaseResources() override | juce::ResamplingAudioSource | virtual |
ResamplingAudioSource(AudioSource *inputSource, bool deleteInputWhenDeleted, int numChannels=2) | juce::ResamplingAudioSource | |
resetFilters() | juce::ResamplingAudioSource | private |
sampsInBuffer | juce::ResamplingAudioSource | private |
setFilterCoefficients(double c1, double c2, double c3, double c4, double c5, double c6) | juce::ResamplingAudioSource | private |
setResamplingRatio(double samplesInPerOutputSample) | juce::ResamplingAudioSource | |
srcBuffers | juce::ResamplingAudioSource | private |
subSampleOffset | juce::ResamplingAudioSource | private |
~AudioSource()=default | juce::AudioSource | virtual |
~ResamplingAudioSource() override | juce::ResamplingAudioSource | |