cvui
A (very) simple UI lib built on top of OpenCV drawing primitives
cvui

A (very) simple UI lib built on top of OpenCV drawing primitives. Other UI libs, such as imgui, require a graphical backend (e.g. OpenGL) to work, so if you want to use imgui in a OpenCV app, you must make it OpenGL enabled, for instance. It is not the case with cvui, which uses only OpenCV drawing primitives to do all the rendering (no OpenGL or Qt required).

image

Features

  • Lightweight and simple to use user interface;
  • Header-only with no external dependencies (except OpenCV);
  • Based on OpenCV drawing primitives only (OpenGL or Qt are not required);
  • Friendly and C-like API (no classes/objects, etc);
  • Easily render components without worrying about their position (using rows/columns);
  • Simple (yet powerful) mouse API;
  • Modest number of UI components (11 in total);
  • Available in C++ and Python (pure implementation, no bindings).

Build

cvui is a header-only lib that does not require a build. Just add cvui.h (or cvui.py) to your project and you are ready to go. The only dependency is OpenCV (version 2.x or 3.x), which you are probably using already.

Usage

Check the online documentation or the examples folder to learn how to use cvui. The general usage in C++ and Python is shown below.

Usage in C++:

#include <opencv2/opencv.hpp>
// One (and only one) of your C++ files must define CVUI_IMPLEMENTATION
// before the inclusion of cvui.h to ensure its implementaiton is compiled.
#define CVUI_IMPLEMENTATION
#include "cvui.h"
#define WINDOW_NAME "CVUI Hello World!"
int main(int argc, const char *argv[])
{
// Create a frame where components will be rendered to.
cv::Mat frame = cv::Mat(200, 500, CV_8UC3);
// Init cvui and tell it to create a OpenCV window, i.e. cv::namedWindow(WINDOW_NAME).
while (true) {
// Fill the frame with a nice color
frame = cv::Scalar(49, 52, 49);
// Render UI components to the frame
cvui::text(frame, 110, 80, "Hello, world!");
cvui::text(frame, 110, 120, "cvui is awesome!");
// Update cvui stuff and show everything on the screen
if (cv::waitKey(20) == 27) {
break;
}
}
return 0;
}

Usage in Python:

import numpy as np
import cv2
import cvui
WINDOW_NAME = 'CVUI Hello World!'
# Create a frame where components will be rendered to.
frame = np.zeros((200, 500, 3), np.uint8)
# Init cvui and tell it to create a OpenCV window, i.e. cv2.namedWindow(WINDOW_NAME).
cvui.init(WINDOW_NAME)
while True:
# Fill the frame with a nice color
frame[:] = (49, 52, 49)
# Render UI components to the frame
cvui.text(frame, 110, 80, 'Hello, world!')
cvui.text(frame, 110, 120, 'cvui is awesome!')
# Update cvui stuff and show everything on the screen
cvui.imshow(WINDOW_NAME, frame)
if cv2.waitKey(20) == 27:
break

License

Copyright (c) 2016 Fernando Bevilacqua. Licensed under the MIT license.

Change log

See all changes in the CHANGELOG file.

cvui::text
void text(cv::Mat &theWhere, int theX, int theY, const cv::String &theText, double theFontScale=0.4, unsigned int theColor=0xCECECE)
Display a piece of text.
cvui::init
void init(const cv::String &theWindowName, int theDelayWaitKey=-1, bool theCreateNamedWindow=true, bool theHeadlessMode=false)
Initializes cvui.
cvui.h
button-shortcut.main
def main()
Definition: button-shortcut.py:20
cvui::imshow
void imshow(const cv::String &theWindowName, cv::InputArray theFrame)
Display an image in the specified window and update the internal structures of cvui.
WINDOW_NAME
#define WINDOW_NAME
Definition: button-shortcut/main.cpp:14