◆ PlayerController()
VideoComponent::Pimpl::PlayerController::PlayerController |
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Pimpl & |
ownerToUse, |
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bool |
useNativeControlsIfAvailable |
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◆ ~PlayerController()
VideoComponent::Pimpl::PlayerController::~PlayerController |
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◆ attachPlaybackObserver()
◆ attachPlayerStatusObserver()
◆ close()
void VideoComponent::Pimpl::PlayerController::close |
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◆ crtp()
◆ detachPlaybackObserver()
◆ detachPlayerStatusObserver()
◆ errorOccurred()
◆ getPlayer()
AVPlayer* VideoComponent::Pimpl::PlayerController::getPlayer |
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const |
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inline |
References playerLayer, playerView, and VideoComponent::Pimpl::PlayerControllerBase< PlayerController >::useNativeControls.
Referenced by VideoComponent::Pimpl::getDuration(), VideoComponent::Pimpl::getNativeSize(), VideoComponent::Pimpl::getPosition(), VideoComponent::Pimpl::getSpeed(), VideoComponent::Pimpl::getVolume(), VideoComponent::Pimpl::isOpen(), VideoComponent::Pimpl::play(), VideoComponent::Pimpl::setPosition(), VideoComponent::Pimpl::setSpeed(), VideoComponent::Pimpl::setVolume(), and VideoComponent::Pimpl::stop().
◆ getView()
NSView* VideoComponent::Pimpl::PlayerController::getView |
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◆ load()
Result VideoComponent::Pimpl::PlayerController::load |
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NSURL * |
url | ) |
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◆ loadAsync()
void VideoComponent::Pimpl::PlayerController::loadAsync |
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URL |
url | ) |
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◆ playbackReachedEndTime()
◆ playbackStarted()
◆ playbackStopped()
◆ playerPreparationFinished()
◆ setPlayer()
void VideoComponent::Pimpl::PlayerController::setPlayer |
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AVPlayer * |
player | ) |
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◆ owner
◆ playerAsyncInitialiser
◆ playerItemPlaybackStatusObserver
◆ playerLayer
AVPlayerLayer* VideoComponent::Pimpl::PlayerController::playerLayer = nil |
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private |
◆ playerStatusObserver
◆ playerView
AVPlayerView* VideoComponent::Pimpl::PlayerController::playerView = nil |
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private |
◆ useNativeControls
◆ view
NSView* VideoComponent::Pimpl::PlayerController::view = nil |
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The documentation for this class was generated from the following file: