#include <juce_gui_basics/juce_gui_basics.h>
#include <juce_audio_basics/juce_audio_basics.h>
#include "utilities/juce_VSTCallbackHandler.h"
#include "utilities/juce_VST3ClientExtensions.h"
#include "utilities/juce_ExtensionsVisitor.h"
#include "processors/juce_AudioProcessorParameter.h"
#include "processors/juce_HostedAudioProcessorParameter.h"
#include "processors/juce_AudioProcessorEditorHostContext.h"
#include "processors/juce_AudioProcessorEditor.h"
#include "processors/juce_AudioProcessorListener.h"
#include "processors/juce_AudioProcessorParameterGroup.h"
#include "processors/juce_AudioProcessor.h"
#include "processors/juce_PluginDescription.h"
#include "processors/juce_AudioPluginInstance.h"
#include "processors/juce_AudioProcessorGraph.h"
#include "processors/juce_GenericAudioProcessorEditor.h"
#include "format/juce_AudioPluginFormat.h"
#include "format/juce_AudioPluginFormatManager.h"
#include "scanning/juce_KnownPluginList.h"
#include "format_types/juce_AudioUnitPluginFormat.h"
#include "format_types/juce_LADSPAPluginFormat.h"
#include "format_types/juce_VSTMidiEventList.h"
#include "format_types/juce_VSTPluginFormat.h"
#include "format_types/juce_VST3PluginFormat.h"
#include "scanning/juce_PluginDirectoryScanner.h"
#include "scanning/juce_PluginListComponent.h"
#include "utilities/juce_AudioProcessorParameterWithID.h"
#include "utilities/juce_RangedAudioParameter.h"
#include "utilities/juce_AudioParameterFloat.h"
#include "utilities/juce_AudioParameterInt.h"
#include "utilities/juce_AudioParameterBool.h"
#include "utilities/juce_AudioParameterChoice.h"
#include "utilities/juce_ParameterAttachments.h"
#include "utilities/juce_AudioProcessorValueTreeState.h"
#include "utilities/juce_PluginHostType.h"
Macros | |
#define | JUCE_AUDIO_PROCESSORS_H_INCLUDED |
#define | JUCE_CUSTOM_VST3_SDK 0 |
Config: JUCE_CUSTOM_VST3_SDK If enabled, the embedded VST3 SDK in JUCE will not be added to the project and instead you should add the path to your custom VST3 SDK to the project's header search paths. More... | |
#define | JUCE_PLUGINHOST_AU 0 |
Config: JUCE_PLUGINHOST_AU Enables the AudioUnit plugin hosting classes. More... | |
#define | JUCE_PLUGINHOST_LADSPA 0 |
Config: JUCE_PLUGINHOST_LADSPA Enables the LADSPA plugin hosting classes. More... | |
#define | JUCE_PLUGINHOST_VST 0 |
Config: JUCE_PLUGINHOST_VST Enables the VST audio plugin hosting classes. More... | |
#define | JUCE_PLUGINHOST_VST3 0 |
Config: JUCE_PLUGINHOST_VST3 Enables the VST3 audio plugin hosting classes. More... | |
#define | JUCE_SUPPORT_LEGACY_AUDIOPROCESSOR 1 |
#define JUCE_AUDIO_PROCESSORS_H_INCLUDED |
#define JUCE_CUSTOM_VST3_SDK 0 |
Config: JUCE_CUSTOM_VST3_SDK If enabled, the embedded VST3 SDK in JUCE will not be added to the project and instead you should add the path to your custom VST3 SDK to the project's header search paths.
Most users shouldn't need to enable this and should just use the version of the SDK included with JUCE.
#define JUCE_PLUGINHOST_AU 0 |
Config: JUCE_PLUGINHOST_AU Enables the AudioUnit plugin hosting classes.
This is Mac-only, of course.
#define JUCE_PLUGINHOST_LADSPA 0 |
Config: JUCE_PLUGINHOST_LADSPA Enables the LADSPA plugin hosting classes.
This is Linux-only, of course.
#define JUCE_PLUGINHOST_VST 0 |
Config: JUCE_PLUGINHOST_VST Enables the VST audio plugin hosting classes.
You will need to have the VST2 SDK files in your header search paths. You can obtain the VST2 SDK files from on older version of the VST3 SDK.
#define JUCE_PLUGINHOST_VST3 0 |
Config: JUCE_PLUGINHOST_VST3 Enables the VST3 audio plugin hosting classes.
#define JUCE_SUPPORT_LEGACY_AUDIOPROCESSOR 1 |