Structure used for AudioProcessor Callbacks. More...
#include <juce_AudioProcessor.h>
Public Member Functions | |
void | addBus (bool isInput, const String &name, const AudioChannelSet &defaultLayout, bool isActivatedByDefault=true) |
JUCE_NODISCARD BusesProperties | withInput (const String &name, const AudioChannelSet &defaultLayout, bool isActivatedByDefault=true) const |
JUCE_NODISCARD BusesProperties | withOutput (const String &name, const AudioChannelSet &defaultLayout, bool isActivatedByDefault=true) const |
Public Attributes | |
Array< BusProperties > | inputLayouts |
The layouts of the input buses. More... | |
Array< BusProperties > | outputLayouts |
The layouts of the output buses. More... | |
Structure used for AudioProcessor Callbacks.
void juce::AudioProcessor::BusesProperties::addBus | ( | bool | isInput, |
const String & | name, | ||
const AudioChannelSet & | defaultLayout, | ||
bool | isActivatedByDefault = true |
||
) |
JUCE_NODISCARD BusesProperties juce::AudioProcessor::BusesProperties::withInput | ( | const String & | name, |
const AudioChannelSet & | defaultLayout, | ||
bool | isActivatedByDefault = true |
||
) | const |
JUCE_NODISCARD BusesProperties juce::AudioProcessor::BusesProperties::withOutput | ( | const String & | name, |
const AudioChannelSet & | defaultLayout, | ||
bool | isActivatedByDefault = true |
||
) | const |
Array<BusProperties> juce::AudioProcessor::BusesProperties::inputLayouts |
The layouts of the input buses.
Array<BusProperties> juce::AudioProcessor::BusesProperties::outputLayouts |
The layouts of the output buses.