#include <juce_OpenGL_win32.h>
◆ Locker() [1/5]
juce::OpenGLContext::NativeContext::Locker::Locker |
( |
NativeContext & |
| ) |
|
|
inline |
◆ Locker() [2/5]
juce::OpenGLContext::NativeContext::Locker::Locker |
( |
NativeContext & |
| ) |
|
|
inlineprotected |
◆ Locker() [3/5]
juce::OpenGLContext::NativeContext::Locker::Locker |
( |
NativeContext & |
| ) |
|
|
inline |
◆ Locker() [4/5]
juce::OpenGLContext::NativeContext::Locker::Locker |
( |
NativeContext & |
nc | ) |
|
|
inline |
◆ ~Locker()
juce::OpenGLContext::NativeContext::Locker::~Locker |
( |
| ) |
|
|
inline |
◆ Locker() [5/5]
juce::OpenGLContext::NativeContext::Locker::Locker |
( |
NativeContext & |
| ) |
|
|
inline |
◆ cglContext
CGLContextObj juce::OpenGLContext::NativeContext::Locker::cglContext |
|
private |
The documentation for this struct was generated from the following files: