This class contains a generated list of OpenGL extension functions, which are either dynamically loaded for a specific GL context, or simply call-through to the appropriate OS function where available. More...
#include <juce_OpenGLExtensions.h>
This class contains a generated list of OpenGL extension functions, which are either dynamically loaded for a specific GL context, or simply call-through to the appropriate OS function where available.
This class is provided for backwards compatibility. In new code, you should prefer to use functions from the juce::gl namespace. By importing all these symbols with using namespace juce::gl;
, all GL enumerations and functions will be made available at global scope. This may be helpful if you need to write code with C source compatibility, or which is compatible with a different extension-loading library. All the normal guidance about using namespace
should still apply - don't do this in a header, or at all if you can possibly avoid it!
@tags{OpenGL}