JUCE  v6.1.6 (6.0.8-1114)
JUCE API
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juce::OpenGLExtensionFunctions Struct Reference

This class contains a generated list of OpenGL extension functions, which are either dynamically loaded for a specific GL context, or simply call-through to the appropriate OS function where available. More...

#include <juce_OpenGLExtensions.h>

Detailed Description

This class contains a generated list of OpenGL extension functions, which are either dynamically loaded for a specific GL context, or simply call-through to the appropriate OS function where available.

This class is provided for backwards compatibility. In new code, you should prefer to use functions from the juce::gl namespace. By importing all these symbols with using namespace juce::gl;, all GL enumerations and functions will be made available at global scope. This may be helpful if you need to write code with C source compatibility, or which is compatible with a different extension-loading library. All the normal guidance about using namespace should still apply - don't do this in a header, or at all if you can possibly avoid it!

@tags{OpenGL}


The documentation for this struct was generated from the following file: