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virtual | ~LookAndFeelMethods ()=default |
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virtual void | drawMenuBarBackground (Graphics &, int width, int height, bool isMouseOverBar, MenuBarComponent &)=0 |
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virtual void | drawMenuBarItem (Graphics &, int width, int height, int itemIndex, const String &itemText, bool isMouseOverItem, bool isMenuOpen, bool isMouseOverBar, MenuBarComponent &)=0 |
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virtual void | drawPopupMenuBackground (Graphics &, int width, int height) |
| Fills the background of a popup menu component. More...
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virtual void | drawPopupMenuBackgroundWithOptions (Graphics &, int width, int height, const Options &)=0 |
| Fills the background of a popup menu component. More...
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virtual void | drawPopupMenuColumnSeparatorWithOptions (Graphics &g, const Rectangle< int > &bounds, const Options &)=0 |
| Implement this to draw some custom decoration between the columns of the popup menu. More...
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virtual void | drawPopupMenuItem (Graphics &, const Rectangle< int > &area, bool isSeparator, bool isActive, bool isHighlighted, bool isTicked, bool hasSubMenu, const String &text, const String &shortcutKeyText, const Drawable *icon, const Colour *textColour) |
| Draws one of the items in a popup menu. More...
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virtual void | drawPopupMenuItemWithOptions (Graphics &, const Rectangle< int > &area, bool isHighlighted, const Item &item, const Options &)=0 |
| Draws one of the items in a popup menu. More...
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virtual void | drawPopupMenuSectionHeader (Graphics &, const Rectangle< int > &, const String &) |
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virtual void | drawPopupMenuSectionHeaderWithOptions (Graphics &, const Rectangle< int > &area, const String §ionName, const Options &)=0 |
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virtual void | drawPopupMenuUpDownArrow (Graphics &, int width, int height, bool isScrollUpArrow) |
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virtual void | drawPopupMenuUpDownArrowWithOptions (Graphics &, int width, int height, bool isScrollUpArrow, const Options &)=0 |
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virtual int | getDefaultMenuBarHeight ()=0 |
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virtual void | getIdealPopupMenuItemSize (const String &text, bool isSeparator, int standardMenuItemHeight, int &idealWidth, int &idealHeight) |
| Finds the best size for an item in a popup menu. More...
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virtual void | getIdealPopupMenuItemSizeWithOptions (const String &text, bool isSeparator, int standardMenuItemHeight, int &idealWidth, int &idealHeight, const Options &)=0 |
| Finds the best size for an item in a popup menu. More...
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virtual Font | getMenuBarFont (MenuBarComponent &, int itemIndex, const String &itemText)=0 |
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virtual int | getMenuBarItemWidth (MenuBarComponent &, int itemIndex, const String &itemText)=0 |
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virtual int | getMenuWindowFlags ()=0 |
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virtual Component * | getParentComponentForMenuOptions (const Options &options)=0 |
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virtual int | getPopupMenuBorderSize () |
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virtual int | getPopupMenuBorderSizeWithOptions (const Options &)=0 |
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virtual int | getPopupMenuColumnSeparatorWidthWithOptions (const Options &)=0 |
| Return the amount of space that should be left between popup menu columns. More...
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virtual Font | getPopupMenuFont ()=0 |
| Returns the size and style of font to use in popup menus. More...
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virtual void | preparePopupMenuWindow (Component &newWindow)=0 |
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virtual bool | shouldPopupMenuScaleWithTargetComponent (const Options &options)=0 |
| Return true if you want your popup menus to scale with the target component's AffineTransform or scale factor. More...
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This abstract base class is implemented by LookAndFeel classes to provide menu drawing functionality.