D++ (DPP)  10.0.30
C++ Discord API Bot Library
Context Menus

Context menus are application commands that appear on the context menu (right click or tap) of users or messages to perform context-specific actions. They can be created using dpp::slashcommand. Once you create a context menu, try right-clicking either a user or message to see it in your server!

Note
This example sets the command as the type dpp::ctxm_user which can only be used by right clicking on a user. To make it appear on a message, you'll want to switch the type to dpp::ctxm_message and listen for the on_message_context_menu (dpp::message_context_menu_t) event.

The following example shows how to create and handle user context menus for message context menus, read the notice above.

#include <dpp/dpp.h>
#include <iostream>
int main()
{
dpp::cluster bot("token");
/* Use the on_user_context_menu event to look for user context menu actions */
bot.on_user_context_menu([](const dpp::user_context_menu_t& event) {
/* check if the context menu name is High Five */
if (event.command.get_command_name() == "high five") {
dpp::user user = event.get_user(); // the user who the command has been issued on
dpp::user author = event.command.get_issuing_user(); // the user who clicked on the context menu
event.reply(author.get_mention() + " slapped " + user.get_mention());
}
});
bot.on_ready([&bot](const dpp::ready_t &event) {
if (dpp::run_once<struct register_bot_commands>()) {
/* Create the command */
command.set_name("High Five")
.set_application_id(bot.me.id)
/* Register the command */
bot.guild_command_create(command, 857692897221033129); /* Replace this with the guild id you want */
}
});
/* Start bot */
bot.start(dpp::st_wait);
return 0;
}

It registers a guild command that can be called by right-clicking a user and clicking on the created menu.

dpp::user_context_menu_t
Event parameter for context menu interactions for users.
Definition: dispatcher.h:832
dpp.h
dpp::st_wait
@ st_wait
Wait forever on a condition variable.
Definition: cluster.h:101
main
int main()
Definition: soak.cpp:28
dpp::ctxm_user
@ ctxm_user
A slashcommand that goes in the user context menu.
Definition: appcommand.h:809
dpp::interaction_create_t::command
interaction command
command interaction
Definition: dispatcher.h:698
dpp::utility::cout_logger
std::function< void(const dpp::log_t &)> DPP_EXPORT cout_logger()
Get a default logger that outputs to std::cout.
Definition: dispatcher.h:228
dpp::slashcommand
Represents an application command, created by your bot either globally, or on a guild.
Definition: appcommand.h:1358
dpp::slashcommand::set_name
slashcommand & set_name(const std::string &n)
Set the name of the command.
Definition: slashcommand.cpp:297
dpp::interaction::get_command_name
std::string get_command_name() const
Get the command name for a command interaction.
Definition: slashcommand.cpp:487
dpp::slashcommand::set_type
slashcommand & set_type(slashcommand_contextmenu_type _type)
Set the type of the slash command (only for context menu entries)
Definition: slashcommand.cpp:289
dpp::cluster
The cluster class represents a group of shards and a command queue for sending and receiving commands...
Definition: cluster.h:99
dpp::ready_t
Session ready.
Definition: dispatcher.h:981