Hoops Visualize HPS  version 2018-SP2
Hoops Visualize HPS 3D Rendering Engine
Looking for a senior C++ dev?
I'm looking for work. Hire me!
HPS::View Member List

This is the complete list of members for HPS::View, including all inherited members.

Assign(View const &in_that)HPS::View
AttachModel(Model const &in_model)HPS::View
ClassID()HPS::Objectinlinestatic
ComputeFitWorldCamera(HPS::CameraKit &out_camera)HPS::View
ComputeFitWorldCamera(SegmentKey const &in_segment, HPS::CameraKit &out_camera)HPS::View
ComputeFitWorldCamera(BoundingKit const &in_bounding, HPS::CameraKit &out_camera)HPS::View
ComputeFitWorldCamera(SegmentKey const &in_segment, MatrixKit const &in_transform, HPS::CameraKit &out_camera)HPS::View
ComputeFitWorldCamera(BoundingKit const &in_bounding, MatrixKit const &in_transform, HPS::CameraKit &out_camera)HPS::View
Delete()HPS::View
DetachModel()HPS::View
Empty() constHPS::Objectinlinevirtual
Equals(View const &in_that) constHPS::View
FitWorld()HPS::View
FitWorld(SegmentKey const &in_segment)HPS::View
FitWorld(BoundingKit const &in_bounding)HPS::View
FitWorld(SegmentKey const &in_segment, MatrixKit const &in_transform)HPS::View
FitWorld(BoundingKit const &in_bounding, MatrixKit const &in_transform)HPS::View
GetAttachedModel() constHPS::View
GetAttachedModelIncludeLink() constHPS::View
GetAxisTriadControl()HPS::View
GetAxisTriadControl() constHPS::View
GetClassID() constHPS::Object
GetHideStyleName()HPS::Viewstatic
GetInstanceID() constHPS::Object
GetModelOverrideSegmentKey()HPS::View
GetModelOverrideSegmentKey() constHPS::View
GetName() constHPS::View
GetNavigationCubeControl()HPS::View
GetNavigationCubeControl() constHPS::View
GetNavigationKeys()HPS::View
GetOperatorControl()HPS::View
GetOperatorControl() constHPS::View
GetOperators() constHPS::View
GetOwningLayouts()HPS::View
GetOwningLayouts() constHPS::View
GetPortfolioKey() constHPS::View
GetPortfolioKey()HPS::View
GetRenderingMode() constHPS::View
GetSegmentKey()HPS::View
GetSegmentKey() constHPS::View
GetShowStyleName()HPS::Viewstatic
GetSimpleReflection()HPS::View
GetSimpleShadow()HPS::View
HasType(HPS::Type in_mask) constHPS::Object
Object()HPS::Object
Object(Object const &that)HPS::Object
Object(Object &&in_that)HPS::Object
ObjectType() constHPS::Viewinlinevirtual
operator!=(View const &in_that) constHPS::View
operator=(View const &in_that)HPS::View
HPS::Sprocket::operator=(Object const &other_object)HPS::Object
HPS::Sprocket::operator=(Object &&in_that)HPS::Object
operator==(View const &in_that) constHPS::View
Reset()HPS::Objectvirtual
SetOperator(OperatorPtr const &in_operator)HPS::View
SetOperator(Operator *in_operator)HPS::View
SetOperators(OperatorPtrArray &in_operators)HPS::View
SetOperators(size_t in_count, OperatorPtr in_operators [])HPS::View
SetRenderingMode(Rendering::Mode in_mode)HPS::View
SetSimpleReflection(bool in_state, float in_percent_offset=5.0f)HPS::View
SetSimpleShadow(bool in_state, float in_percent_offset=5.0f)HPS::View
SmoothTransition(HPS::CameraKit const &in_camera_kit, HPS::Time in_duration=0.5)HPS::View
Sprocket()HPS::Sprocketinline
Sprocket(HPS::Sprocket const &in_that)=defaultHPS::Sprocket
Sprocket(Sprocket &&in_that)HPS::Sprocketinline
staticTypeHPS::Viewstatic
Type() constHPS::Objectvirtual
Update() constHPS::View
Update(HPS::Window::UpdateType in_type, HPS::Time in_time_limit=-1.0) constHPS::View
UpdateWithNotifier() constHPS::View
UpdateWithNotifier(HPS::Window::UpdateType in_type, HPS::Time in_time_limit=-1.0) constHPS::View
View()HPS::View
View(View const &that)HPS::View
View(SprocketControl const &in_ctrl)HPS::Viewexplicit
~Object()HPS::Objectvirtual
~Sprocket()HPS::Sprocketinlinevirtual
~View()HPS::View