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std::unique_ptr< LowLevelGraphicsContext > | juce::createOpenGLGraphicsContext (OpenGLContext &, int width, int height) |
| Creates a graphics context object that will render into the given OpenGL target. More...
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std::unique_ptr< LowLevelGraphicsContext > | juce::createOpenGLGraphicsContext (OpenGLContext &, OpenGLFrameBuffer &) |
| Creates a graphics context object that will render into the given OpenGL framebuffer. More...
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std::unique_ptr< LowLevelGraphicsContext > | juce::createOpenGLGraphicsContext (OpenGLContext &, unsigned int frameBufferID, int width, int height) |
| Creates a graphics context object that will render into the given OpenGL framebuffer, with the given size. More...
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