For MPV_RENDER_PARAM_OPENGL_FBO. More...
#include <render_gl.h>
Public Attributes | |
int | fbo |
Framebuffer object name. More... | |
int | w |
Valid dimensions. More... | |
int | h |
int | internal_format |
Underlying texture internal format (e.g. More... | |
For MPV_RENDER_PARAM_OPENGL_FBO.
Definition at line 133 of file render_gl.h.
int mpv_opengl_fbo::fbo |
Framebuffer object name.
This must be either a valid FBO generated by glGenFramebuffers() that is complete and color-renderable, or 0. If the value is 0, this refers to the OpenGL default framebuffer.
Definition at line 139 of file render_gl.h.
int mpv_opengl_fbo::h |
Definition at line 144 of file render_gl.h.
int mpv_opengl_fbo::internal_format |
Underlying texture internal format (e.g.
GL_RGBA8), or 0 if unknown. If this is the default framebuffer, this can be an equivalent.
Definition at line 149 of file render_gl.h.
int mpv_opengl_fbo::w |
Valid dimensions.
This must refer to the size of the framebuffer. This must always be set.
Definition at line 144 of file render_gl.h.