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OpenCV  4.1.1-pre
Open Source Computer Vision
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Image Segmentation with Distance Transform and Watershed Algorithm

Prev Tutorial: Point Polygon Test

Next Tutorial: Out-of-focus Deblur Filter

Goal

In this tutorial you will learn how to:

  • Use the OpenCV function cv::filter2D in order to perform some laplacian filtering for image sharpening
  • Use the OpenCV function cv::distanceTransform in order to obtain the derived representation of a binary image, where the value of each pixel is replaced by its distance to the nearest background pixel
  • Use the OpenCV function cv::watershed in order to isolate objects in the image from the background

Theory

Code

This tutorial code's is shown lines below. You can also download it from here.

#include <opencv2/core.hpp>
#include <opencv2/imgproc.hpp>
#include <opencv2/highgui.hpp>
#include <iostream>
using namespace std;
using namespace cv;
int main(int argc, char *argv[])
{
// Load the image
CommandLineParser parser( argc, argv, "{@input | ../data/cards.png | input image}" );
Mat src = imread( parser.get<String>( "@input" ) );
if( src.empty() )
{
cout << "Could not open or find the image!\n" << endl;
cout << "Usage: " << argv[0] << " <Input image>" << endl;
return -1;
}
// Show source image
imshow("Source Image", src);
// Change the background from white to black, since that will help later to extract
// better results during the use of Distance Transform
for ( int i = 0; i < src.rows; i++ ) {
for ( int j = 0; j < src.cols; j++ ) {
if ( src.at<Vec3b>(i, j) == Vec3b(255,255,255) )
{
src.at<Vec3b>(i, j)[0] = 0;
src.at<Vec3b>(i, j)[1] = 0;
src.at<Vec3b>(i, j)[2] = 0;
}
}
}
// Show output image
imshow("Black Background Image", src);
// Create a kernel that we will use to sharpen our image
Mat kernel = (Mat_<float>(3,3) <<
1, 1, 1,
1, -8, 1,
1, 1, 1); // an approximation of second derivative, a quite strong kernel
// do the laplacian filtering as it is
// well, we need to convert everything in something more deeper then CV_8U
// because the kernel has some negative values,
// and we can expect in general to have a Laplacian image with negative values
// BUT a 8bits unsigned int (the one we are working with) can contain values from 0 to 255
// so the possible negative number will be truncated
Mat imgLaplacian;
filter2D(src, imgLaplacian, CV_32F, kernel);
Mat sharp;
src.convertTo(sharp, CV_32F);
Mat imgResult = sharp - imgLaplacian;
// convert back to 8bits gray scale
imgResult.convertTo(imgResult, CV_8UC3);
imgLaplacian.convertTo(imgLaplacian, CV_8UC3);
// imshow( "Laplace Filtered Image", imgLaplacian );
imshow( "New Sharped Image", imgResult );
// Create binary image from source image
Mat bw;
cvtColor(imgResult, bw, COLOR_BGR2GRAY);
threshold(bw, bw, 40, 255, THRESH_BINARY | THRESH_OTSU);
imshow("Binary Image", bw);
// Perform the distance transform algorithm
Mat dist;
distanceTransform(bw, dist, DIST_L2, 3);
// Normalize the distance image for range = {0.0, 1.0}
// so we can visualize and threshold it
normalize(dist, dist, 0, 1.0, NORM_MINMAX);
imshow("Distance Transform Image", dist);
// Threshold to obtain the peaks
// This will be the markers for the foreground objects
threshold(dist, dist, 0.4, 1.0, THRESH_BINARY);
// Dilate a bit the dist image
Mat kernel1 = Mat::ones(3, 3, CV_8U);
dilate(dist, dist, kernel1);
imshow("Peaks", dist);
// Create the CV_8U version of the distance image
// It is needed for findContours()
Mat dist_8u;
dist.convertTo(dist_8u, CV_8U);
// Find total markers
vector<vector<Point> > contours;
// Create the marker image for the watershed algorithm
Mat markers = Mat::zeros(dist.size(), CV_32S);
// Draw the foreground markers
for (size_t i = 0; i < contours.size(); i++)
{
drawContours(markers, contours, static_cast<int>(i), Scalar(static_cast<int>(i)+1), -1);
}
// Draw the background marker
circle(markers, Point(5,5), 3, Scalar(255), -1);
imshow("Markers", markers*10000);
// Perform the watershed algorithm
watershed(imgResult, markers);
Mat mark;
markers.convertTo(mark, CV_8U);
bitwise_not(mark, mark);
// imshow("Markers_v2", mark); // uncomment this if you want to see how the mark
// image looks like at that point
// Generate random colors
vector<Vec3b> colors;
for (size_t i = 0; i < contours.size(); i++)
{
int b = theRNG().uniform(0, 256);
int g = theRNG().uniform(0, 256);
int r = theRNG().uniform(0, 256);
colors.push_back(Vec3b((uchar)b, (uchar)g, (uchar)r));
}
// Create the result image
Mat dst = Mat::zeros(markers.size(), CV_8UC3);
// Fill labeled objects with random colors
for (int i = 0; i < markers.rows; i++)
{
for (int j = 0; j < markers.cols; j++)
{
int index = markers.at<int>(i,j);
if (index > 0 && index <= static_cast<int>(contours.size()))
{
dst.at<Vec3b>(i,j) = colors[index-1];
}
}
}
// Visualize the final image
imshow("Final Result", dst);
return 0;
}

Explanation / Result

  • Load the source image and check if it is loaded without any problem, then show it:
// Load the image
CommandLineParser parser( argc, argv, "{@input | ../data/cards.png | input image}" );
Mat src = imread( parser.get<String>( "@input" ) );
if( src.empty() )
{
cout << "Could not open or find the image!\n" << endl;
cout << "Usage: " << argv[0] << " <Input image>" << endl;
return -1;
}
// Show source image
imshow("Source Image", src);
source.jpeg
  • Then if we have an image with a white background, it is good to transform it to black. This will help us to discriminate the foreground objects easier when we will apply the Distance Transform:
// Change the background from white to black, since that will help later to extract
// better results during the use of Distance Transform
for ( int i = 0; i < src.rows; i++ ) {
for ( int j = 0; j < src.cols; j++ ) {
if ( src.at<Vec3b>(i, j) == Vec3b(255,255,255) )
{
src.at<Vec3b>(i, j)[0] = 0;
src.at<Vec3b>(i, j)[1] = 0;
src.at<Vec3b>(i, j)[2] = 0;
}
}
}
// Show output image
imshow("Black Background Image", src);
black_bg.jpeg
  • Afterwards we will sharpen our image in order to acute the edges of the foreground objects. We will apply a laplacian filter with a quite strong filter (an approximation of second derivative):
// Create a kernel that we will use to sharpen our image
Mat kernel = (Mat_<float>(3,3) <<
1, 1, 1,
1, -8, 1,
1, 1, 1); // an approximation of second derivative, a quite strong kernel
// do the laplacian filtering as it is
// well, we need to convert everything in something more deeper then CV_8U
// because the kernel has some negative values,
// and we can expect in general to have a Laplacian image with negative values
// BUT a 8bits unsigned int (the one we are working with) can contain values from 0 to 255
// so the possible negative number will be truncated
Mat imgLaplacian;
filter2D(src, imgLaplacian, CV_32F, kernel);
Mat sharp;
src.convertTo(sharp, CV_32F);
Mat imgResult = sharp - imgLaplacian;
// convert back to 8bits gray scale
imgResult.convertTo(imgResult, CV_8UC3);
imgLaplacian.convertTo(imgLaplacian, CV_8UC3);
// imshow( "Laplace Filtered Image", imgLaplacian );
imshow( "New Sharped Image", imgResult );
laplace.jpeg
sharp.jpeg
  • Now we transform our new sharpened source image to a grayscale and a binary one, respectively:
// Create binary image from source image
Mat bw;
cvtColor(imgResult, bw, COLOR_BGR2GRAY);
threshold(bw, bw, 40, 255, THRESH_BINARY | THRESH_OTSU);
imshow("Binary Image", bw);
bin.jpeg
  • We are ready now to apply the Distance Transform on the binary image. Moreover, we normalize the output image in order to be able visualize and threshold the result:
// Perform the distance transform algorithm
Mat dist;
distanceTransform(bw, dist, DIST_L2, 3);
// Normalize the distance image for range = {0.0, 1.0}
// so we can visualize and threshold it
normalize(dist, dist, 0, 1.0, NORM_MINMAX);
imshow("Distance Transform Image", dist);
dist_transf.jpeg
  • We threshold the dist image and then perform some morphology operation (i.e. dilation) in order to extract the peaks from the above image:
// Threshold to obtain the peaks
// This will be the markers for the foreground objects
threshold(dist, dist, 0.4, 1.0, THRESH_BINARY);
// Dilate a bit the dist image
Mat kernel1 = Mat::ones(3, 3, CV_8U);
dilate(dist, dist, kernel1);
imshow("Peaks", dist);
peaks.jpeg
  • From each blob then we create a seed/marker for the watershed algorithm with the help of the cv::findContours function:
// Create the CV_8U version of the distance image
// It is needed for findContours()
Mat dist_8u;
dist.convertTo(dist_8u, CV_8U);
// Find total markers
vector<vector<Point> > contours;
// Create the marker image for the watershed algorithm
Mat markers = Mat::zeros(dist.size(), CV_32S);
// Draw the foreground markers
for (size_t i = 0; i < contours.size(); i++)
{
drawContours(markers, contours, static_cast<int>(i), Scalar(static_cast<int>(i)+1), -1);
}
// Draw the background marker
circle(markers, Point(5,5), 3, Scalar(255), -1);
imshow("Markers", markers*10000);
markers.jpeg
  • Finally, we can apply the watershed algorithm, and visualize the result:
// Perform the watershed algorithm
watershed(imgResult, markers);
Mat mark;
markers.convertTo(mark, CV_8U);
bitwise_not(mark, mark);
// imshow("Markers_v2", mark); // uncomment this if you want to see how the mark
// image looks like at that point
// Generate random colors
vector<Vec3b> colors;
for (size_t i = 0; i < contours.size(); i++)
{
int b = theRNG().uniform(0, 256);
int g = theRNG().uniform(0, 256);
int r = theRNG().uniform(0, 256);
colors.push_back(Vec3b((uchar)b, (uchar)g, (uchar)r));
}
// Create the result image
Mat dst = Mat::zeros(markers.size(), CV_8UC3);
// Fill labeled objects with random colors
for (int i = 0; i < markers.rows; i++)
{
for (int j = 0; j < markers.cols; j++)
{
int index = markers.at<int>(i,j);
if (index > 0 && index <= static_cast<int>(contours.size()))
{
dst.at<Vec3b>(i,j) = colors[index-1];
}
}
}
// Visualize the final image
imshow("Final Result", dst);
final.jpeg