#include "texture.hpp"
Public Types | |
typedef float | index_type |
typedef T | value_type |
Public Member Functions | |
__device__ __forceinline__ T | operator() (float y, float x) const |
Public Attributes | |
cudaTextureObject_t | texObj |
typedef float cv::cudev::TexturePtr< T >::index_type |
typedef T cv::cudev::TexturePtr< T >::value_type |
|
inline |
cudaTextureObject_t cv::cudev::TexturePtr< T >::texObj |