#include <osdetect.h>
◆ OSResults()
◆ accumulate()
void OSResults::accumulate |
( |
const OSResults & |
osr | ) |
|
◆ get_best_script()
int OSResults::get_best_script |
( |
int |
orientation_id | ) |
const |
◆ print_scores() [1/2]
void OSResults::print_scores |
( |
void |
| ) |
const |
◆ print_scores() [2/2]
void OSResults::print_scores |
( |
int |
orientation_id | ) |
const |
◆ set_best_orientation()
void OSResults::set_best_orientation |
( |
int |
orientation_id | ) |
|
◆ update_best_orientation()
void OSResults::update_best_orientation |
( |
| ) |
|
◆ update_best_script()
void OSResults::update_best_script |
( |
int |
orientation_id | ) |
|
◆ best_result
◆ orientations
float OSResults::orientations[4] |
◆ scripts_na
float OSResults::scripts_na[4][kMaxNumberOfScripts] |
◆ unicharset
The documentation for this struct was generated from the following files:
- /home/stephane/src/tesseract/src/ccmain/osdetect.h
- /home/stephane/src/tesseract/src/ccmain/osdetect.cpp