#include <recodebeam.h>
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| RecodeNode () |
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| RecodeNode (int c, int uni_id, PermuterType perm, bool dawg_start, bool word_start, bool end, bool dup, float cert, float s, const RecodeNode *p, DawgPositionVector *d, uint64_t hash) |
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| RecodeNode (RecodeNode &src) |
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RecodeNode & | operator= (RecodeNode &src) |
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| ~RecodeNode () |
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void | Print (int null_char, const UNICHARSET &unicharset, int depth) const |
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◆ RecodeNode() [1/3]
tesseract::RecodeNode::RecodeNode |
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inline |
◆ RecodeNode() [2/3]
tesseract::RecodeNode::RecodeNode |
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int |
c, |
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int |
uni_id, |
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PermuterType |
perm, |
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bool |
dawg_start, |
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bool |
word_start, |
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bool |
end, |
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bool |
dup, |
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float |
cert, |
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float |
s, |
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const RecodeNode * |
p, |
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DawgPositionVector * |
d, |
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uint64_t |
hash |
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inline |
◆ RecodeNode() [3/3]
tesseract::RecodeNode::RecodeNode |
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RecodeNode & |
src | ) |
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inline |
◆ ~RecodeNode()
tesseract::RecodeNode::~RecodeNode |
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inline |
◆ operator=()
◆ Print()
void tesseract::RecodeNode::Print |
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int |
null_char, |
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const UNICHARSET & |
unicharset, |
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int |
depth |
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◆ certainty
float tesseract::RecodeNode::certainty |
◆ code
int tesseract::RecodeNode::code |
◆ code_hash
uint64_t tesseract::RecodeNode::code_hash |
◆ dawgs
◆ duplicate
bool tesseract::RecodeNode::duplicate |
◆ end_of_word
bool tesseract::RecodeNode::end_of_word |
◆ permuter
PermuterType tesseract::RecodeNode::permuter |
◆ prev
◆ score
float tesseract::RecodeNode::score |
◆ start_of_dawg
bool tesseract::RecodeNode::start_of_dawg |
◆ start_of_word
bool tesseract::RecodeNode::start_of_word |
◆ unichar_id
int tesseract::RecodeNode::unichar_id |
The documentation for this struct was generated from the following files:
- /home/stephane/src/tesseract/src/lstm/recodebeam.h
- /home/stephane/src/tesseract/src/lstm/recodebeam.cpp