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BlinkPattern | SG::BeagleBone::LED_invert_pattern (const BlinkPattern &pattern) |
| Invert the pattern. More...
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BlinkPattern | SG::BeagleBone::LED_pattern_none (void) |
| Turn all the lights off. More...
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BlinkPattern | SG::BeagleBone::LED_pattern_all (void) |
| Turn all lights on. More...
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BlinkPattern | SG::BeagleBone::LED_pattern_blink (void) |
| Blink all lights in unison. More...
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BlinkPattern | SG::BeagleBone::LED_pattern_blinkOffset (void) |
| Blink even and odd lights. More...
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BlinkPattern | SG::BeagleBone::LED_pattern_blinkSplit (void) |
| Blink left and right lights. More...
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BlinkPattern | SG::BeagleBone::LED_pattern_cylon (void) |
| Multi-light sweep similar to BSG Cylons. More...
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BlinkPattern | SG::BeagleBone::LED_pattern_kitt (void) |
| Single light sweep similar to KITT ("Knight Rider") from the 1980s. More...
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BlinkPattern | SG::BeagleBone::LED_pattern_mergeLeft (void) |
| Lights moving from right to left. More...
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BlinkPattern | SG::BeagleBone::LED_pattern_mergeRight (void) |
| Lights moving from left to right. More...
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BlinkPattern | SG::BeagleBone::LED_pattern_mergeBoth (void) |
| Mix of merge left and merge right. More...
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BlinkPattern | SG::BeagleBone::LED_pattern_inchwormLeft (void) |
| Lights moving from right to left. More...
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BlinkPattern | SG::BeagleBone::LED_pattern_inchwormRight (void) |
| Lights moving from left to right. More...
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BlinkPattern | SG::BeagleBone::LED_pattern_inchwormBoth (void) |
| Mix of merge left and merge right. More...
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BlinkPattern | SG::BeagleBone::LED_pattern_insideOut (void) |
| Blink inside lights, then outside lights. More...
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BlinkPattern | SG::BeagleBone::LED_get_pattern (const LEDPattern pattern) |
| Return the corresponding blink pattern that corresponds to the given enum value. More...
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