This is the complete list of members for HPS::PostProcessEffectsControl, including all inherited members.
ClassID() | HPS::Object | inlinestatic |
Control(Control const &in_that)=default | HPS::Control | |
Control() | HPS::Control | inlineprotected |
Control(Control &&in_that) | HPS::Control | inlineprotected |
Empty() const | HPS::Object | inlinevirtual |
GetClassID() const | HPS::Object | |
GetInstanceID() const | HPS::Object | |
HasType(HPS::Type in_mask) const | HPS::Object | |
Object() | HPS::Object | |
Object(Object const &that) | HPS::Object | |
Object(Object &&in_that) | HPS::Object | |
ObjectType() const | HPS::PostProcessEffectsControl | inlinevirtual |
operator=(PostProcessEffectsControl &&in_that) | HPS::PostProcessEffectsControl | |
operator=(PostProcessEffectsControl const &in_that) | HPS::PostProcessEffectsControl | |
HPS::Control::operator=(Control &&in_that) | HPS::Control | inlineprotected |
HPS::Object::operator=(Object const &other_object) | HPS::Object | |
HPS::Object::operator=(Object &&in_that) | HPS::Object | |
PostProcessEffectsControl(WindowKey &in_seg) | HPS::PostProcessEffectsControl | explicit |
PostProcessEffectsControl(PostProcessEffectsControl const &in_that) | HPS::PostProcessEffectsControl | |
PostProcessEffectsControl(PostProcessEffectsControl &&in_that) | HPS::PostProcessEffectsControl | |
PostProcessEffectsControl() | HPS::PostProcessEffectsControl | private |
Reset() | HPS::Object | virtual |
SetAmbientOcclusion(bool in_state, float in_strength=1.0f, PostProcessEffects::AmbientOcclusion::Quality in_quality=PostProcessEffects::AmbientOcclusion::Quality::Fastest, float in_radius=1.0f) | HPS::PostProcessEffectsControl | |
SetAmbientOcclusion(float in_strength, PostProcessEffects::AmbientOcclusion::Quality in_quality=PostProcessEffects::AmbientOcclusion::Quality::Fastest, float in_radius=1.0f) | HPS::PostProcessEffectsControl | |
SetBloom(bool in_state, float in_strength=1.0f, unsigned int in_blur=5, PostProcessEffects::Bloom::Shape in_shape=PostProcessEffects::Bloom::Shape::Radial) | HPS::PostProcessEffectsControl | |
SetBloom(float in_strength, unsigned int in_blur, PostProcessEffects::Bloom::Shape in_shape) | HPS::PostProcessEffectsControl | |
SetDepthOfField(bool in_state, float in_strength=1.0f, float in_near_distance=Float::NegativeInfinity, float in_far_distance=Float::Infinity) | HPS::PostProcessEffectsControl | |
SetDepthOfField(float in_strength, float in_near_distance, float in_far_distance) | HPS::PostProcessEffectsControl | |
SetEyeDomeLighting(bool in_state, float in_exponent=50.0f, float in_tolerance=1.0f, float in_strength=1.0f) | HPS::PostProcessEffectsControl | |
SetEyeDomeLighting(float in_exponent, float in_tolerance, float in_strength) | HPS::PostProcessEffectsControl | |
SetSilhouetteEdges(bool in_state, float in_tolerance=1.0f, bool in_heavy_exterior=false) | HPS::PostProcessEffectsControl | |
SetSilhouetteEdges(float in_tolerance, bool in_heavy_exterior) | HPS::PostProcessEffectsControl | |
SetWorldScale(float in_scale) | HPS::PostProcessEffectsControl | |
ShowAmbientOcclusion(bool &out_state, float &out_strength, PostProcessEffects::AmbientOcclusion::Quality &out_quality, float &out_radius) const | HPS::PostProcessEffectsControl | |
ShowBloom(bool &out_state, float &out_strength, unsigned int &out_blur, PostProcessEffects::Bloom::Shape &out_shape) const | HPS::PostProcessEffectsControl | |
ShowDepthOfField(bool &out_state, float &out_strength, float &out_near_distance, float &out_far_distance) const | HPS::PostProcessEffectsControl | |
ShowEyeDomeLighting(bool &out_state, float &out_exponent, float &out_tolerance, float &out_strength) const | HPS::PostProcessEffectsControl | |
ShowSilhouetteEdges(bool &out_state, float &out_tolerance, bool &out_heavy_exterior) const | HPS::PostProcessEffectsControl | |
ShowWorldScale(float &out_scale) const | HPS::PostProcessEffectsControl | |
staticType | HPS::PostProcessEffectsControl | static |
Type() const | HPS::PostProcessEffectsControl | inlinevirtual |
UnsetAmbientOcclusion() | HPS::PostProcessEffectsControl | |
UnsetBloom() | HPS::PostProcessEffectsControl | |
UnsetDepthOfField() | HPS::PostProcessEffectsControl | |
UnsetEverything() | HPS::PostProcessEffectsControl | |
UnsetEyeDomeLighting() | HPS::PostProcessEffectsControl | |
UnsetSilhouetteEdges() | HPS::PostProcessEffectsControl | |
UnsetWorldScale() | HPS::PostProcessEffectsControl | |
~Object() | HPS::Object | virtual |
~PostProcessEffectsControl() | HPS::PostProcessEffectsControl |