#include <hps.h>
◆ IntRectangle() [1/4]
HPS::IntRectangle::IntRectangle |
( |
| ) |
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inline |
◆ IntRectangle() [2/4]
HPS::IntRectangle::IntRectangle |
( |
int |
in_left, |
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int |
in_right, |
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int |
in_bottom, |
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int |
in_top |
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) |
| |
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inline |
◆ IntRectangle() [3/4]
HPS::IntRectangle::IntRectangle |
( |
IntRectangle const & |
that | ) |
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inline |
◆ IntRectangle() [4/4]
◆ Area()
◆ Aspect()
HPS_INLINE float HPS::IntRectangle::Aspect |
( |
| ) |
const |
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inline |
◆ Center()
◆ Contains()
◆ Contract() [1/2]
◆ Contract() [2/2]
◆ Expand() [1/2]
◆ Expand() [2/2]
◆ Height()
HPS_INLINE int HPS::IntRectangle::Height |
( |
| ) |
const |
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inline |
◆ Intersect()
◆ Intersecting()
◆ Invalid()
◆ operator!=()
bool HPS::IntRectangle::operator!= |
( |
IntRectangle const & |
rect | ) |
const |
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inline |
◆ operator==()
bool HPS::IntRectangle::operator== |
( |
IntRectangle const & |
rect | ) |
const |
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inline |
◆ PixelHeight()
HPS_INLINE int HPS::IntRectangle::PixelHeight |
( |
| ) |
const |
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inline |
◆ PixelWidth()
HPS_INLINE int HPS::IntRectangle::PixelWidth |
( |
| ) |
const |
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inline |
◆ Union()
◆ Width()
◆ Zero()
◆ bottom
int HPS::IntRectangle::bottom |
◆ left
int HPS::IntRectangle::left |
◆ right
int HPS::IntRectangle::right |
◆ top
int HPS::IntRectangle::top |
The documentation for this struct was generated from the following file: