#include "inpainting.hpp"
◆ MotionInpainter()
cv::videostab::MotionInpainter::MotionInpainter |
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◆ borderMode()
int cv::videostab::MotionInpainter::borderMode |
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const |
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inline |
◆ distThresh()
float cv::videostab::MotionInpainter::distThresh |
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const |
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inline |
◆ flowErrorThreshold()
float cv::videostab::MotionInpainter::flowErrorThreshold |
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const |
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inline |
◆ frames()
virtual const std::vector<Mat>& cv::videostab::InpainterBase::frames |
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const |
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inlinevirtualinherited |
◆ inpaint()
virtual void cv::videostab::MotionInpainter::inpaint |
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int |
idx, |
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Mat & |
frame, |
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Mat & |
mask |
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) |
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virtual |
◆ motionModel()
virtual MotionModel cv::videostab::InpainterBase::motionModel |
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const |
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inlinevirtualinherited |
◆ motions()
virtual const std::vector<Mat>& cv::videostab::InpainterBase::motions |
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const |
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inlinevirtualinherited |
◆ optFlowEstimator()
◆ radius()
virtual int cv::videostab::InpainterBase::radius |
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const |
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inlinevirtualinherited |
◆ setBorderMode()
void cv::videostab::MotionInpainter::setBorderMode |
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int |
val | ) |
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inline |
◆ setDistThreshold()
void cv::videostab::MotionInpainter::setDistThreshold |
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float |
val | ) |
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inline |
◆ setFlowErrorThreshold()
void cv::videostab::MotionInpainter::setFlowErrorThreshold |
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float |
val | ) |
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inline |
◆ setFrames()
virtual void cv::videostab::InpainterBase::setFrames |
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const std::vector< Mat > & |
val | ) |
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inlinevirtualinherited |
◆ setMotionModel()
virtual void cv::videostab::InpainterBase::setMotionModel |
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MotionModel |
val | ) |
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inlinevirtualinherited |
◆ setMotions()
virtual void cv::videostab::InpainterBase::setMotions |
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const std::vector< Mat > & |
val | ) |
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inlinevirtualinherited |
◆ setOptFlowEstimator()
◆ setRadius()
virtual void cv::videostab::InpainterBase::setRadius |
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int |
val | ) |
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inlinevirtualinherited |
◆ setStabilizationMotions()
virtual void cv::videostab::InpainterBase::setStabilizationMotions |
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const std::vector< Mat > & |
val | ) |
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inlinevirtualinherited |
◆ setStabilizedFrames()
virtual void cv::videostab::InpainterBase::setStabilizedFrames |
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const std::vector< Mat > & |
val | ) |
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inlinevirtualinherited |
◆ stabilizationMotions()
virtual const std::vector<Mat>& cv::videostab::InpainterBase::stabilizationMotions |
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const |
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inlinevirtualinherited |
◆ stabilizedFrames()
virtual const std::vector<Mat>& cv::videostab::InpainterBase::stabilizedFrames |
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const |
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inlinevirtualinherited |
◆ frames_
const std::vector<Mat>* cv::videostab::InpainterBase::frames_ |
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protectedinherited |
◆ motionModel_
◆ motions_
const std::vector<Mat>* cv::videostab::InpainterBase::motions_ |
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protectedinherited |
◆ radius_
int cv::videostab::InpainterBase::radius_ |
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protectedinherited |
◆ stabilizationMotions_
const std::vector<Mat>* cv::videostab::InpainterBase::stabilizationMotions_ |
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protectedinherited |
◆ stabilizedFrames_
const std::vector<Mat>* cv::videostab::InpainterBase::stabilizedFrames_ |
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protectedinherited |
The documentation for this class was generated from the following file:
- videostab/include/opencv2/videostab/inpainting.hpp