|
enum | {
KIND_SHIFT = 16,
FIXED_TYPE = 0x8000 << KIND_SHIFT,
FIXED_SIZE = 0x4000 << KIND_SHIFT,
KIND_MASK = 31 << KIND_SHIFT,
NONE = 0 << KIND_SHIFT,
MAT = 1 << KIND_SHIFT,
MATX = 2 << KIND_SHIFT,
STD_VECTOR = 3 << KIND_SHIFT,
STD_VECTOR_VECTOR = 4 << KIND_SHIFT,
STD_VECTOR_MAT = 5 << KIND_SHIFT,
EXPR = 6 << KIND_SHIFT,
OPENGL_BUFFER = 7 << KIND_SHIFT,
CUDA_HOST_MEM = 8 << KIND_SHIFT,
CUDA_GPU_MAT = 9 << KIND_SHIFT,
UMAT =10 << KIND_SHIFT,
STD_VECTOR_UMAT =11 << KIND_SHIFT,
STD_BOOL_VECTOR =12 << KIND_SHIFT,
STD_VECTOR_CUDA_GPU_MAT = 13 << KIND_SHIFT
} |
|
enum | {
DEPTH_MASK_8U = 1 << CV_8U,
DEPTH_MASK_8S = 1 << CV_8S,
DEPTH_MASK_16U = 1 << CV_16U,
DEPTH_MASK_16S = 1 << CV_16S,
DEPTH_MASK_32S = 1 << CV_32S,
DEPTH_MASK_32F = 1 << CV_32F,
DEPTH_MASK_64F = 1 << CV_64F,
DEPTH_MASK_ALL = (DEPTH_MASK_64F<<1)-1,
DEPTH_MASK_ALL_BUT_8S = DEPTH_MASK_ALL & ~DEPTH_MASK_8S,
DEPTH_MASK_FLT = DEPTH_MASK_32F + DEPTH_MASK_64F
} |
|
|
| _InputOutputArray () |
|
| _InputOutputArray (int _flags, void *_obj) |
|
| _InputOutputArray (Mat &m) |
|
| _InputOutputArray (std::vector< Mat > &vec) |
|
| _InputOutputArray (cuda::GpuMat &d_mat) |
|
| _InputOutputArray (ogl::Buffer &buf) |
|
| _InputOutputArray (cuda::HostMem &cuda_mem) |
|
template<typename _Tp > |
| _InputOutputArray (cudev::GpuMat_< _Tp > &m) |
|
template<typename _Tp > |
| _InputOutputArray (std::vector< _Tp > &vec) |
|
| _InputOutputArray (std::vector< bool > &vec) |
|
template<typename _Tp > |
| _InputOutputArray (std::vector< std::vector< _Tp > > &vec) |
|
template<typename _Tp > |
| _InputOutputArray (std::vector< Mat_< _Tp > > &vec) |
|
template<typename _Tp > |
| _InputOutputArray (Mat_< _Tp > &m) |
|
template<typename _Tp > |
| _InputOutputArray (_Tp *vec, int n) |
|
template<typename _Tp , int m, int n> |
| _InputOutputArray (Matx< _Tp, m, n > &matx) |
|
| _InputOutputArray (UMat &m) |
|
| _InputOutputArray (std::vector< UMat > &vec) |
|
| _InputOutputArray (const Mat &m) |
|
| _InputOutputArray (const std::vector< Mat > &vec) |
|
| _InputOutputArray (const cuda::GpuMat &d_mat) |
|
| _InputOutputArray (const std::vector< cuda::GpuMat > &d_mat) |
|
| _InputOutputArray (const ogl::Buffer &buf) |
|
| _InputOutputArray (const cuda::HostMem &cuda_mem) |
|
template<typename _Tp > |
| _InputOutputArray (const cudev::GpuMat_< _Tp > &m) |
|
template<typename _Tp > |
| _InputOutputArray (const std::vector< _Tp > &vec) |
|
template<typename _Tp > |
| _InputOutputArray (const std::vector< std::vector< _Tp > > &vec) |
|
template<typename _Tp > |
| _InputOutputArray (const std::vector< Mat_< _Tp > > &vec) |
|
template<typename _Tp > |
| _InputOutputArray (const Mat_< _Tp > &m) |
|
template<typename _Tp > |
| _InputOutputArray (const _Tp *vec, int n) |
|
template<typename _Tp , int m, int n> |
| _InputOutputArray (const Matx< _Tp, m, n > &matx) |
|
| _InputOutputArray (const UMat &m) |
|
| _InputOutputArray (const std::vector< UMat > &vec) |
|
void | assign (const UMat &u) const |
|
void | assign (const Mat &m) const |
|
int | channels (int i=-1) const |
|
void | clear () const |
|
int | cols (int i=-1) const |
|
void | copyTo (const _OutputArray &arr) const |
|
void | copyTo (const _OutputArray &arr, const _InputArray &mask) const |
|
void | create (Size sz, int type, int i=-1, bool allowTransposed=false, int fixedDepthMask=0) const |
|
void | create (int rows, int cols, int type, int i=-1, bool allowTransposed=false, int fixedDepthMask=0) const |
|
void | create (int dims, const int *size, int type, int i=-1, bool allowTransposed=false, int fixedDepthMask=0) const |
|
void | createSameSize (const _InputArray &arr, int mtype) const |
|
int | depth (int i=-1) const |
|
int | dims (int i=-1) const |
|
bool | empty () const |
|
bool | fixedSize () const |
|
bool | fixedType () const |
|
int | getFlags () const |
|
cuda::GpuMat | getGpuMat () const |
|
cuda::GpuMat & | getGpuMatRef () const |
|
std::vector< cuda::GpuMat > & | getGpuMatVecRef () const |
|
void | getGpuMatVector (std::vector< cuda::GpuMat > &gpumv) const |
|
cuda::HostMem & | getHostMemRef () const |
|
Mat | getMat (int idx=-1) const |
|
Mat | getMat_ (int idx=-1) const |
|
Mat & | getMatRef (int i=-1) const |
|
void | getMatVector (std::vector< Mat > &mv) const |
|
void * | getObj () const |
|
ogl::Buffer | getOGlBuffer () const |
|
ogl::Buffer & | getOGlBufferRef () const |
|
Size | getSz () const |
|
UMat | getUMat (int idx=-1) const |
|
UMat & | getUMatRef (int i=-1) const |
|
void | getUMatVector (std::vector< UMat > &umv) const |
|
bool | isContinuous (int i=-1) const |
|
bool | isGpuMatVector () const |
|
bool | isMat () const |
|
bool | isMatVector () const |
|
bool | isMatx () const |
|
bool | isSubmatrix (int i=-1) const |
|
bool | isUMat () const |
|
bool | isUMatVector () const |
|
bool | isVector () const |
|
int | kind () const |
|
bool | needed () const |
|
size_t | offset (int i=-1) const |
|
void | release () const |
|
int | rows (int i=-1) const |
|
bool | sameSize (const _InputArray &arr) const |
|
void | setTo (const _InputArray &value, const _InputArray &mask=_InputArray()) const |
|
Size | size (int i=-1) const |
|
int | sizend (int *sz, int i=-1) const |
|
size_t | step (int i=-1) const |
|
size_t | total (int i=-1) const |
|
int | type (int i=-1) const |
|