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class | AudioBlock |
| Minimal and lightweight data-structure which contains a list of pointers to channels containing some kind of sample data. More...
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class | BallisticsFilter |
| A processor to apply standard attack / release ballistics to an input signal. More...
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class | Bias |
| Adds a DC offset (voltage bias) to the audio samples. More...
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class | Chorus |
| A simple chorus DSP widget that modulates the delay of a delay line in order to create sweeping notches in the magnitude frequency response. More...
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class | Compressor |
| A simple compressor with standard threshold, ratio, attack time and release time controls. More...
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class | Convolution |
| Performs stereo partitioned convolution of an input signal with an impulse response in the frequency domain, using the JUCE FFT class. More...
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class | ConvolutionMessageQueue |
| Used by the Convolution to dispatch engine-update messages on a background thread. More...
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class | DelayLine |
| A delay line processor featuring several algorithms for the fractional delay calculation, block processing, and sample-by-sample processing useful when modulating the delay in real time or creating a standard delay effect with feedback. More...
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class | DryWetMixer |
| A processor to handle dry/wet mixing of two audio signals, where the wet signal may have additional latency. More...
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struct | FastMathApproximations |
| This class contains various fast mathematical function approximations. More...
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class | FFT |
| Performs a fast fourier transform. More...
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struct | FilterDesign |
| This class provides a set of functions which generates FIR::Coefficients and IIR::Coefficients, of high-order low-pass filters. More...
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class | FirstOrderTPTFilter |
| A first order filter class using the TPT (Topology-Preserving Transform) structure. More...
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class | FixedSizeFunction< len, Ret(Args...)> |
| A type similar to std::function that holds a callable object. More...
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class | Gain |
| Applies a gain to audio samples as single samples or AudioBlocks. More...
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class | LadderFilter |
| Multi-mode filter based on the Moog ladder filter. More...
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class | Limiter |
| A simple limiter with standard threshold and release time controls, featuring two compressors and a hard clipper at 0 dB. More...
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class | LinkwitzRileyFilter |
| A filter class designed to perform multi-band separation using the TPT (Topology-Preserving Transform) structure. More...
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class | LogRampedValue |
| Utility class for logarithmically smoothed linear values. More...
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class | LookupTable |
| Class for efficiently approximating expensive arithmetic operations. More...
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class | LookupTableTransform |
| Class for approximating expensive arithmetic operations. More...
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class | Matrix |
| General matrix and vectors class, meant for classic math manipulation such as additions, multiplications, and linear systems of equations solving. More...
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class | NoiseGate |
| A simple noise gate with standard threshold, ratio, attack time and release time controls. More...
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class | Oscillator |
| Generates a signal based on a user-supplied function. More...
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class | Oversampling |
| A processor that performs multi-channel oversampling. More...
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class | Panner |
| A processor to perform panning operations on stereo buffers. More...
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struct | Phase |
| Represents an increasing phase value between 0 and 2*pi. More...
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class | Phaser |
| A 6 stage phaser that modulates first order all-pass filters to create sweeping notches in the magnitude frequency response. More...
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class | Polynomial |
| A class representing a polynomial. More...
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struct | ProcessContextNonReplacing |
| Contains context information that is passed into an algorithm's process method. More...
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struct | ProcessContextReplacing |
| Contains context information that is passed into an algorithm's process method. More...
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struct | ProcessorBase |
| Acts as a polymorphic base class for processors. More...
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class | ProcessorChain |
| This variadically-templated class lets you join together any number of processor classes into a single processor which will call process() on them all in sequence. More...
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struct | ProcessorDuplicator |
| Converts a mono processor class into a multi-channel version by duplicating it and applying multichannel buffers across an array of instances. More...
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struct | ProcessorState |
| This is a handy base class for the state of a processor (such as parameter values) which is typically shared among several processors. More...
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struct | ProcessorWrapper |
| Wraps an instance of a given processor class, and exposes it through the ProcessorBase interface. More...
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struct | ProcessSpec |
| This structure is passed into a DSP algorithm's prepare() method, and contains information about various aspects of the context in which it can expect to be called. More...
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class | Reverb |
| Processor wrapper around juce::Reverb for easy integration into ProcessorChain. More...
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struct | SIMDFallbackOps |
| Useful fallback routines to use if the native SIMD op is not supported. More...
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struct | SIMDRegister |
| A wrapper around the platform's native SIMD register type. More...
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struct | SpecialFunctions |
| Contains miscellaneous filter design and windowing functions. More...
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class | StateVariableTPTFilter |
| An IIR filter that can perform low, band and high-pass filtering on an audio signal, with 12 dB of attenuation per octave, using a TPT structure, designed for fast modulation (see Vadim Zavalishin's documentation about TPT structures for more information). More...
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struct | WaveShaper |
| Applies waveshaping to audio samples as single samples or AudioBlocks. More...
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class | WindowingFunction |
| A class which provides multiple windowing functions useful for filter design and spectrum analyzers. More...
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template<typename Functor > |
static WaveShaper< typename std::result_of< Functor >, Functor > | CreateWaveShaper (Functor functionToUse) |
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template<int Index, typename... Processors> |
auto & | get (const ProcessorChain< Processors... > &chain) noexcept |
| Non-member equivalent of ProcessorChain::get which avoids awkward member template syntax. More...
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template<int Index, typename... Processors> |
auto & | get (ProcessorChain< Processors... > &chain) noexcept |
| Non-member equivalent of ProcessorChain::get which avoids awkward member template syntax. More...
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template<int Index, typename... Processors> |
bool | isBypassed (const ProcessorChain< Processors... > &chain) noexcept |
| Non-member equivalent of ProcessorChain::isBypassed which avoids awkward member template syntax. More...
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template<size_t len, typename T > |
bool | operator!= (const FixedSizeFunction< len, T > &fn, std::nullptr_t) |
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constexpr bool | operator!= (const ProcessSpec &a, const ProcessSpec &b) |
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template<size_t len, typename T > |
bool | operator!= (std::nullptr_t, const FixedSizeFunction< len, T > &fn) |
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template<size_t len, typename T > |
bool | operator== (const FixedSizeFunction< len, T > &fn, std::nullptr_t) |
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constexpr bool | operator== (const ProcessSpec &a, const ProcessSpec &b) |
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template<size_t len, typename T > |
bool | operator== (std::nullptr_t, const FixedSizeFunction< len, T > &fn) |
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template<int Index, typename... Processors> |
void | setBypassed (ProcessorChain< Processors... > &chain, bool bypassed) noexcept |
| Non-member equivalent of ProcessorChain::setBypassed which avoids awkward member template syntax. More...
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