Internal use only - customers should not use. More...
#include <hps.h>
Public Member Functions | |
ShaderDefinition () | |
The default constructor creates an uninitialized ShaderDefinition object. More... | |
ShaderDefinition (Definition const &in_that) | |
This constructor creates a ShaderDefinition object that shares the underlying smart-pointer of the source Definition. More... | |
ShaderDefinition (ShaderDefinition const &in_that) | |
The copy constructor creates a ShaderDefinition object that shares the underlying smart-pointer of the source ShaderDefinition. More... | |
ShaderDefinition & | operator= (ShaderDefinition const &in_that) |
Associate this ShaderDefinition with the same underlying impl as the source ShaderDefinition. More... | |
ShaderDefinition (ShaderDefinition &&in_that) | |
The move constructor creates a ShaderDefinition by transferring the underlying impl of the rvalue reference to this ShaderDefinition thereby avoiding a copy and allocation. More... | |
ShaderDefinition & | operator= (ShaderDefinition &&in_that) |
The move assignment operator transfers the underlying impl of the rvalue reference to this ShaderDefinition thereby avoiding a copy. More... | |
~ShaderDefinition () | |
HPS::Type | ObjectType () const |
void | Set (ShaderKit const &in_kit) |
Redefine the shader for this ShaderDefinition. More... | |
void | Show (ShaderKit &out_kit) const |
Shows the shader for this ShaderDefinition. More... | |
void | Undefine () |
Removes this definition from the owning portfolio. More... | |
PortfolioKey | Owner () const |
Get the portfolio that owns this Definition. More... | |
UTF8 | Name () const |
Get the name given to this Definition when it was defined. More... | |
virtual void | Assign (Definition const &in_that) |
Associate this Definition with the same underlying impl as the source Definition. More... | |
bool | Equals (Definition const &in_that) const |
Check if the source Definition is equivalent to this Definition. More... | |
bool | operator== (Definition const &in_that) const |
Check if the source Definition is equivalent to this Definition. More... | |
bool | operator!= (Definition const &in_that) const |
Check if the source Definition is not equivalent to this Definition. More... | |
virtual HPS::Type | Type () const |
This function returns the true type of the underlying object. More... | |
virtual bool | Empty () const |
Indicates whether this object has any values set on it. More... | |
virtual void | Reset () |
Resets this object to its initial, uninitialized state. More... | |
bool | HasType (HPS::Type in_mask) const |
This function indicates whether this Object has the given Type mask. More... | |
intptr_t | GetClassID () const |
Returns a unique identifier that is shared by all objects of the same class. More... | |
intptr_t | GetInstanceID () const |
Returns an identifier that can be used to identify which instance of a class an object is. More... | |
Static Public Member Functions | |
template<typename T > | |
static intptr_t | ClassID () |
Unique identifier for this class. More... | |
Static Public Attributes | |
static const HPS::Type | staticType = HPS::Type::ShaderDefinition |
Internal use only - customers should not use.
The ShaderDefinition class is a smart pointer to a database object. It is a handle to a shader defined within a portfolio.
HPS::ShaderDefinition::ShaderDefinition | ( | ) |
The default constructor creates an uninitialized ShaderDefinition object.
The Type() function will return Type::None.
HPS::ShaderDefinition::ShaderDefinition | ( | Definition const & | in_that | ) |
This constructor creates a ShaderDefinition object that shares the underlying smart-pointer of the source Definition.
The copy will only be successful if the source definition is really an upcast of a shader definition. Otherwise the copy will fail and the resulting ShaderDefinition will be invalid.
in_that | The source Definition to copy. |
HPS::ShaderDefinition::ShaderDefinition | ( | ShaderDefinition const & | in_that | ) |
The copy constructor creates a ShaderDefinition object that shares the underlying smart-pointer of the source ShaderDefinition.
in_that | The source ShaderDefinition to copy. |
HPS::ShaderDefinition::ShaderDefinition | ( | ShaderDefinition && | in_that | ) |
The move constructor creates a ShaderDefinition by transferring the underlying impl of the rvalue reference to this ShaderDefinition thereby avoiding a copy and allocation.
in_that | An rvalue reference to a ShaderDefinition to take the impl from. |
HPS::ShaderDefinition::~ShaderDefinition | ( | ) |
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virtualinherited |
Associate this Definition with the same underlying impl as the source Definition.
in_that | The source Definition for the assignment. |
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inlinestaticinherited |
Unique identifier for this class.
Note: this method uses construction of static objects. If used in a constructor, it should be used in the body not the initializer list.
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inlinevirtualinherited |
Indicates whether this object has any values set on it.
Reimplemented in HPS::STL::ImportResultsKit, HPS::STL::ImportOptionsKit, HPS::OBJ::ImportResultsKit, HPS::OBJ::ImportOptionsKit, HPS::Hardcopy::File::ExportOptionsKit, HPS::Stream::ExportOptionsKit, HPS::Stream::ImportResultsKit, HPS::Stream::ImportOptionsKit, HPS::PointCloud::ImportOptionsKit, HPS::PointCloud::ImportResultsKit, HPS::UpdateOptionsKit, HPS::HighlightSearchOptionsKit, HPS::HighlightOptionsKit, HPS::SelectionOptionsKit, HPS::SearchOptionsKit, HPS::CutGeometryGatheringOptionsKit, HPS::ShapeKit, HPS::ShaderKit, HPS::Shader::ImportOptionsKit, HPS::ImageKit, HPS::Image::ImportOptionsKit, HPS::Image::ExportOptionsKit, HPS::TextureOptionsKit, HPS::LinePatternKit, HPS::LinePatternParallelKit, HPS::LinePatternOptionsKit, HPS::GlyphKit, HPS::ApplicationWindowOptionsKit, HPS::OffScreenWindowOptionsKit, HPS::StandAloneWindowOptionsKit, HPS::GridKit, HPS::PolygonKit, HPS::MeshKit, HPS::ShellKit, HPS::ShellRelationResultsKit, HPS::ShellRelationOptionsKit, HPS::ShellOptimizationOptionsKit, HPS::TextKit, HPS::EllipticalArcKit, HPS::EllipseKit, HPS::TrimKit, HPS::NURBSSurfaceKit, HPS::NURBSCurveKit, HPS::SpotlightKit, HPS::InfiniteLineKit, HPS::CuttingSectionKit, HPS::CircularWedgeKit, HPS::CircularArcKit, HPS::CircleKit, HPS::SphereKit, HPS::CylinderKit, HPS::DistantLightKit, HPS::MarkerKit, HPS::LineKit, HPS::AttributeLockKit, HPS::FontInfoState, HPS::WindowInfoKit, HPS::DebuggingKit, HPS::SubwindowKit, HPS::ContourLineKit, HPS::VisualEffectsKit, HPS::TransformMaskKit, HPS::PostProcessEffectsKit, HPS::DrawingAttributeKit, HPS::HiddenLineAttributeKit, HPS::PerformanceKit, HPS::NURBSSurfaceAttributeKit, HPS::MaterialKit, HPS::MaterialMappingKit, HPS::MatrixKit, HPS::CurveAttributeKit, HPS::EdgeAttributeKit, HPS::LineAttributeKit, HPS::TextAttributeKit, HPS::CuttingSectionAttributeKit, HPS::CylinderAttributeKit, HPS::LightingAttributeKit, HPS::SphereAttributeKit, HPS::MarkerAttributeKit, HPS::CullingKit, HPS::ColorInterpolationKit, HPS::TransparencyKit, HPS::SelectabilityKit, HPS::CameraKit, HPS::VisibilityKit, HPS::BoundingKit, HPS::SegmentOptimizationOptionsKit, HPS::Publish::ExportOptionsKit, HPS::Publish::TextFieldKit, HPS::Publish::SignatureFieldKit, HPS::Publish::DropDownListKit, HPS::Exchange::TessellationOptionsKit, HPS::Publish::ListBoxKit, HPS::Exchange::ExportSTEPOptionsKit, HPS::Exchange::ExportParasolidOptionsKit, HPS::Publish::RadioButtonKit, HPS::Exchange::ExportIGESOptionsKit, HPS::Exchange::ExportXMLOptionsKit, HPS::Publish::CheckBoxKit, HPS::Exchange::ExportU3DOptionsKit, HPS::Exchange::ExportSTLOptionsKit, HPS::Publish::ButtonKit, HPS::Exchange::ExportPRCOptionsKit, HPS::Publish::LinkKit, HPS::Exchange::ExportJTOptionsKit, HPS::Publish::SlideTableKit, HPS::Exchange::ExportACISOptionsKit, HPS::Publish::TableKit, HPS::Exchange::Export3MFOptionsKit, HPS::Publish::ImageKit, HPS::Publish::TextKit, HPS::Exchange::ModelFileImportOptionsKit, HPS::Publish::ViewKit, HPS::Exchange::TranslationOptionsKit, HPS::Publish::ArtworkKit, HPS::Publish::AnnotationKit, HPS::ComponentPath, HPS::Exchange::ImportOptionsKit, HPS::Parasolid::ExportOptionsKit, HPS::Exchange::NURBSConversionOptionsKit, HPS::Parasolid::LineTessellationKit, HPS::Exchange::Configuration, HPS::Publish::PageKit, HPS::Parasolid::FacetTessellationKit, HPS::Publish::DocumentKit, HPS::Parasolid::ImportOptionsKit, HPS::DWG::ImportOptionsKit, HPS::OOC::ImportOptionsKit, HPS::Sketchup::ImportOptionsKit, and HPS::Sketchup::ImportResultsKit.
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inherited |
Check if the source Definition is equivalent to this Definition.
in_that | The source Definition to compare to this Definition. |
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inherited |
Returns a unique identifier that is shared by all objects of the same class.
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inherited |
Returns an identifier that can be used to identify which instance of a class an object is.
Different keys and controls will return the same value if they are backed by the same database resource.
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inherited |
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inherited |
Get the name given to this Definition when it was defined.
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inlinevirtual |
Reimplemented from HPS::Definition.
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inherited |
Check if the source Definition is not equivalent to this Definition.
in_that | The source Definition to compare to this Definition. |
ShaderDefinition& HPS::ShaderDefinition::operator= | ( | ShaderDefinition const & | in_that | ) |
Associate this ShaderDefinition with the same underlying impl as the source ShaderDefinition.
in_that | The source ShaderDefinition for the assignment. |
ShaderDefinition& HPS::ShaderDefinition::operator= | ( | ShaderDefinition && | in_that | ) |
The move assignment operator transfers the underlying impl of the rvalue reference to this ShaderDefinition thereby avoiding a copy.
in_that | An rvalue reference to a ShaderDefinition to take the impl from. |
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inherited |
Check if the source Definition is equivalent to this Definition.
in_that | The source Definition to compare to this Definition. |
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inherited |
Get the portfolio that owns this Definition.
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virtualinherited |
Resets this object to its initial, uninitialized state.
Reimplemented in HPS::EventHandler, HPS::EventDispatcher, HPS::World, HPS::HighlightSearchResults, HPS::HighlightSearchResultsIterator, HPS::SelectionResults, HPS::SelectionResultsIterator, HPS::FontSearchResults, HPS::FontSearchResultsIterator, HPS::SearchResults, and HPS::SearchResultsIterator.
void HPS::ShaderDefinition::Set | ( | ShaderKit const & | in_kit | ) |
Redefine the shader for this ShaderDefinition.
in_kit | The new shader for this ShaderDefinition. |
void HPS::ShaderDefinition::Show | ( | ShaderKit & | out_kit | ) | const |
Shows the shader for this ShaderDefinition.
out_kit | The shader for this ShaderDefinition. |
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virtualinherited |
This function returns the true type of the underlying object.
This function is useful for finding the type of smart pointer objects that have been cast to more generic types.
Reimplemented in HPS::UpdateOptionsControl, HPS::HighlightControl, HPS::SelectionOptionsControl, HPS::OffScreenWindowOptionsControl, HPS::ApplicationWindowOptionsControl, HPS::StandAloneWindowOptionsControl, HPS::AttributeLockControl, HPS::WindowInfoControl, HPS::DebuggingControl, HPS::SubwindowControl, HPS::ContourLineControl, HPS::VisualEffectsControl, HPS::TransformMaskControl, HPS::PostProcessEffectsControl, HPS::DrawingAttributeControl, HPS::HiddenLineAttributeControl, HPS::PerformanceControl, HPS::NURBSSurfaceAttributeControl, HPS::ConditionControl, HPS::StyleControl, HPS::PortfolioControl, HPS::MaterialMappingControl, HPS::TextureMatrixControl, HPS::ModellingMatrixControl, HPS::CurveAttributeControl, HPS::EdgeAttributeControl, HPS::LineAttributeControl, HPS::TextAttributeControl, HPS::CuttingSectionAttributeControl, HPS::CylinderAttributeControl, HPS::LightingAttributeControl, HPS::SphereAttributeControl, HPS::MarkerAttributeControl, HPS::CullingControl, HPS::ColorInterpolationControl, HPS::TransparencyControl, HPS::SelectabilityControl, HPS::CameraControl, HPS::VisibilityControl, HPS::BoundingControl, HPS::Kit, and HPS::Control.
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inherited |
Removes this definition from the owning portfolio.
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static |